Julius Randle vs Tyrese Maxey
Randle · Maxey
| Randle | Maxey | |
|---|---|---|
| 79 | Games availability | 70 |
| 33.0 | Minutes per game | 38.0 |
| 21.1 | Points per game | 28.3 |
| 6.7 | Rebounds per game | 4.1 |
| 5.0 | Assists per game | 6.6 |
| 1.3 | Steals + blocks per game | 2.7 |
| 2.7 | Turnovers per game · lower is better | 2.4 |
| 48.1% | Field goal % | 46.2% |
| 31.5% | Three-point % 4.4 vs 8.6 attempts | 36.7% |
| 80.2% | Free throw % | 89.2% |
| 58.5% | True shooting TS% | 58.8% |
| 25.8% | Usage USG% | 28.6% |
| 22.7% | Assist % of teammates' baskets | 28.8% |
| 9.9% | Rebound % of available | 5.2% |
| +4.0 | Net rating on court | +1.5 |
| 12.8% | PIE player impact estimate | 15.0% |
| +2.9 | Plus-minus per game | +1.6 |
Where the gap is
from the numbers aboveTyrese Maxey scored more in 2025-26, 7.2 points a game apart (28.3 vs 21.1), on Maxey's heavier usage (28.6% vs 25.8%).
Efficiency is a wash: true shooting within a point of each other (58.5% vs 58.8%).
Playmaking goes to Maxey (6.6 vs 5.0 assists), the glass to Randle (6.7 vs 4.1 rebounds).
Availability is part of the comparison: Randle played 9 more games (79 vs 70 of 82).
With Randle on the floor his team outscored opponents by +4.0 per 100 possessions, against +1.5 for Maxey; on-court net rating carries the teammates with it, so read it next to PIE.
On the books for 2026-27: Randle $33.3M through 2027-28, Maxey $40.8M through 2028-29. Whether either fits a trade is a Trade Machine question, not a stat one.
Splits
2025-26 · from the game logs| Randle | Maxey | |
|---|---|---|
| 47-32 | Record when playing | 38-32 |
| 21.2 | Points at home | 27.3 |
| 21.0 | Points on the road | 29.2 |
| 20.9 | Points in wins | 30.3 |
| 21.3 | Points in losses | 25.9 |
| 41 | Season high | 54 |
| 12 | 30-point games | 28 |
| 15 | Double-doubles | 7 |
Last games & contracts
test a trade in the Trade Machine →More comparisons
pick any two players →Per-game numbers and percentages are 2025-26 regular season from stats.nba.com; splits and last games from our own game logs; contract figures are cap hits from public salary data and can lag a signing by a day. Bold marks the better number in each row (turnovers: fewer is better).

